Barbarians
Savage warriors of the plains, barbarians excel at brute force. Rather than being formally trained in combat they instead acquire their lessons from the harsh realities of a life given over to rage and war. Understanding little of civilization, they eschew the path of those who embrace the law and instead prefer to remain unbound by excessive rules or protocol. Allowing their rage to consume them, they become formidable opponents.
Barbarian Skills Notes From the Legends
Skills
Ordinary Skills Barbarian Specific Skills
1 axe
Axes are a primarily offense weapon, most favored by the barbarians for its sheer ferocity. Axes come in many varieties (both one handed and two), but most all consist of a short shaft topped by either one or two wedge-like blades, occasionally topped with a spike. Axes usually slash, slice, cleave or chop in their attacks.
1 mace
A mace is a blunt weapon, consisting of a block of metal attached to a shaft, occasionally covered with spikes or edges to do more damage.Maces usually attack with crushes or pounds, and are often employed by barbarians, who are known for using their ferocious bludgeoning attacks. Maces are also occasionally employed by footman, or the occasional scholar or templar.
1 sword
Swords are perhaps the most common of weapons in Avendar, known and used by all professions save those of the scholars and druids. A sword typically consists of a hilt (place to hold the sword), a crossbar, and a blade. Blade lengths can be anywhere from 2' to 8', with the very largest swords usable only by the giant races. Blades on swords can either be one or two-sided, curved, straight, or even barbed to inflict more lasting damage. Usually, a sword will inflict stabbing,
slashing, chopping, cutting, piercing, or cleaving damage. Swords have traditionally been the weapon of choice for enchantments and other such magics.
1 spear
A spear is a long shaft topped by a sharpened tip. The shaft of a spear may also occasionally be barbed to inflict more damage. The attack of a spear is typically a pierce, stab, or impaling jab, and the weapon is favored by gladiators, who often use the spear to strike at vital organs. The spear is also occasionally used by barbarians, who use it to hamstring their victims, or fighters, who are often trained to use it in organized phalanxes.
1 enhanced damage
This skill allows you to strike at your enemies with harder blows.
1 parry
Parry is a skill learned for deflecting attacks, and is succesful more often than dodge. Parry requires a weapon for full success, the hand-to-hand skill may also be used, but results in reduced damage instead of no damage. The best chance of parrying occurs when the defender is skilled in both his and his opponent's weapon type.
1 fast healing
This skill allows you to regenerate hit points faster.
1 recall
RECALL prays to the gods for miraculous transportation from where you are back to the appropriate temple of your hometown.
2 dirt kicking
The dirt skill attempts to temporarily blind a person by kicking dirt in their eyes. Dirt may be used either to initiate combat, or during it. Dirt will not in places lacking suitable quantities of dirt. (In the air, water, etc.)
3 kick
The kick skill is an extra attack performed in combat, used for extra damage. Kick can be attempted each round if desired.
5 second attack
The second attack skill allows one to make two attacks per round. Possessing this skill does not ensure two attacks will be attempted, but it does increase the liklihood of this occuring.
6 hand to hand
The ability to use one's bare hands to inflict more damage than normal is a skill known to adventurers in Avendar. The skill is automatically attempted whenever no weapons are being used, and will cause these blows to inflict more damage than normal.
8 shield block
Shield block is the art of parrying with a shield. Characters with no shield block skill will not be able to defend themselves well with a shield.
10 dodge
The dodge skill exploits a character's natural agility to the point where many blows will miss the target. The chance of dodging is also affected by the dexterity of the attacker and the target.
12 dual wield
The ability to dual wield is a skill which classes with at least some devotion to fighting may master. As its name it implies, it allows the user to attempt to wield two weapons at once. In order for this two occur, the following must be true: You must be wielding a weapon in your "main hand", and have your other hand free (not carrying a held item. etc.). You then must attempt the second weapon. If the weapons are compatible, the second weapon will automatically go into your off hand. If the weapons or not compatible, the second weapon will replace the first. Compatiblity depends on a number of factors, but a good rule is that to ensure the proper balance, the second weapon must be two-thirds the weight of the first. Certain small weapons, such as daggers, are an exception to this rule. Giant sized races, such as the alatharya, may be
able to dual some two-handed weapons due to their enormous sizes. Your skill at dual wield will determine how often you are successfully able to use your second weapon to hit.
12 third attack
The third attack skill allows one to make three attacks per round. Possessing this skill does not ensure three attacks will be attempted, but it does increase the likelihood of this occuring.
14 bash
The bash skill is a brute force skill used in an attempt to stun your opponent. Successful bashing depends on a number of factors, including the size and dexterity of you and your opponent, as well as skill in bashing. Bash can either be used to start a fight, or during combat.
18 warcry
Most barbarians have a bloodcurdling warcry, used both to inspire themselves and bring fear into the hearts of their opponents. A barbarian can set his warcry through the use of the BATTLECRY command.
22 rage
Unlike the ability to berserk, a barbarian can also give himself over to his rage, focusing single mindedly on the battle at hand. So taken is he by the battle, he will find himself unable to flee from the fray, though this focus allows him to inflict severe amounts of damage.
23 bludgeon
When a barbarian wields a mace, he has the opportunity to make use of the weapon's crushing power. Bludgeoning is the name for this ability, and can inflict fearful damage against foes.
23 grapple
The barbarian warrior's fighting style consists of brutal methods, not the least of which is the maneuver known as grapple. Grappling is similar to the more common bash technique, with the difference that the barbarian strikes his opponent with such force as to cause considerable damage. This both can stun the victim and inflict serious pain. If performed successfully, a grapple can prevent a spellcaster from manuevering properly for successful completion of spells.
24 meditation
The ability to meditate is a skill which allows for swifter than normal recovery of mana through various mentaltechniques.
24 fetish
Barbarians, with their primitive beliefs and exultation of the glories of physical combat, will often take a trophy from their victim. A barbarian can make an extensive fetish in this fashion, taking one from the corpse of each of those whom he has slain. Fetishes can only be made from the corpses of other players, and must be personal victims of the barbarian.
25 bloodlust
After a barbarian has slain an opponent, the bloodlust skill allows the barbarian to become energized by the death of his enemy, allowing him to invigorate himself, using his body's own adrenalin to help him ignore pain and heal his wounds.
26 hew
When a barbarian wields an axe, he is able to take advantage of the weapon's cleaving property. By taking an opponent unaware, a barbarian has a small chance of hewing his foe in half, causing instant death. Even if the hewing does not succeed entirely, the victim is likely to suffer enormous wounds.
26 fury
Skilled in fighting in large hordes, barbarians can indulge in a primitive bout of fury, straining their own bodies and minds to the limit as they strike out at all who attack them.
28 savagery
Barbarian warriors are known for their ferocity in battle and ability to with stand physical blows. Their technique of savagery consists of focusing on the battle at hand so they completely ignore pain, lesser blows, and other distractions. This allows them to resist the affects of physical attacks to an amazing degree. On the other hand, while under the influence of savagery
barbarians are liable to ignore oncoming magical attacks, and consequently greater damage from supernatural sources.
28 ram
Barbarians, known for their brute strength and primtive ways, can attempt to ram down a locked door. While sometimes successful, the barbarian will always take damage from using his body as a ram.
30 berserk
Barbarians have the ability to drive themselves into a mindless frenzy, a state known as berserking. A barbarian gains enormous strength from this rage, hewing down foes with even greater ferocity. On the other hand, in his lust for battle a barbarian is often unable to distinguish between friend and foe, and will likely apply his blade equally to all who stand before him. The barbarian will often be heedless of his own health, but might find the strength
to fight well beyond his normal limits.
33 boneshatter
The great strength and primitive savagery of the barbarians has lead them to great familiarity with simple maces and clubs. The boneshatter skill allows a barbarian to attempt to break an opponent's arm or leg. A broken arm will be unable to dual wield weapons, and a broken leg will
impedge movement, and cause damage to walking victims. The default target is a victim's arm.
35 brutal damage
Barbarian warriors are trained to wield their weapons with such strength and ferocity that they are able to inflict damage beyond a normal fighter's enhanced damage. This awesome capability is quiveringly refered to as brutal damage.
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Notes From the Legends
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