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Funny quirks exist in some areas in the form of no-where rooms. These are rooms that actually
hide you from the "where" command. Sometimes it works one-way (where you can still use the
where command to see out), and sometimes it works both ways where you can't see out and people
can't see in (climb a tree in Nendor for an example). These rooms are very useful, especially
the one-way rooms. Although be warned, a good many of these are known across the vet population,
and they're generally the first places checked when people get away.
Running itself is more about choosing your route and shaking your would-be killer. Run through
areas as fast as possible, and as MANY areas as possible. The more frequent you shake yourself
from the where list, the better. Use areas with a lot of area-exits to your advantage; a lot
of people lose their prey in the arien plains cause there's a lot of routes to go. But watch
out for the choke points in the world; these are usually the roads connecting the northern
hemisphere with the southern hemisphere (imagine Var Bandor as the equator).
And above all else, use the where command when running. And never stop! Stay on the move until
you find a good hiding spot, and then start spamming the where command until you recollect
your thoughts. From there, it's a matter of figuring out what to do in return, if you want
to return, or where you should hide next if you're found.
There's so much you can do in the world of survival, it's practically an artform at this
point in Avendar's evolution. To write a guide to cover every possible point is almost
impossible, but I hope I've written something that at least provides a few pointers, insights,
and possible avenues of research.
- Rascyc
It should be noted that the opinions of the author do not necessarily reflect those of
the Avendar staff. The author hopes that the reader has gleamed some form of lesson from this article,
or at the very least has found some brief entertainment. One should also note that this information
may not be necessarily correct (unlikely, but possible) as it is all conclusions and opinions drawn
by the author.
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