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Constitution
Ah, constitution. Constitution has no other use except one. The holy
grail of it all; hp gain. More hps is loved. By everyone. The
guideline is simple, the more con you have, the better chances you have
to hit the upper scale of the hp gains.
Although, HP gains (as well as mana gains, really) are something of an
anomaly. They're very fickle at times, and there's no true consistent
pattern in them. Even with maxed out int, wis, and con, I have still managed
to get some terrible gains at times. So don't lose heart if this happens
to you. All the gain stats simply give you a better average of totals in the end.
With that thought, it's certainly up to you what to do with con. I, personally,
always train con because I can't imagine myself being some sickly Raistlin running
around Avendar. Extra hitpoints are always good, and I've definitely noticed
a difference between nefortu and shuddeni when comparing HPs. But in relation
to all of the classes, con stands as an equal importance to everyone.
You can't do much of anything once you hit zero hitpoints, after all.
Charisma
Charisma is just weird. Simply weird. Only one class should really obsess
over charisma, and that's bards, for obvious reasons. Other than that,
charisma is another whimsical judgment call (starting to see a trend here?).
Charisma has a direct relation to your haggle rates. Better charisma means
better haggling. If you don't have the haggle skill, then this doesn't really
concern you. If you want some cheaper prices, then go ahead and raise
charisma. I probably wouldn't. Just take the extra time to gather a few
extra coins and you've already covered the difference anyway. Note that
void scholars can't haggle their way for cheaper spell components at
the guilds, so don't base your decision off that either.
Charisma also (allegedly) has an effect on mob hostility. If a group
of four of you walks into the room with an aggro mob, the aggro mob
is supposed to lean its initial attacks to those with the lower charisma.
To be honest however, I haven't seen this happen very often, and even
if it did, the tank (who should have rescue) should be taking the aggro
to himself. So, this is pretty useless as well.
Now, there's a definite use for charisma if you've chosen good (aka lightwalker)
as your alignment. The PROPORTION of your charisma to racial max charisma, actually
has a hand in deciding how high of a level mob you can request form. Request is a
fickle process in itself, as the max base mob-level you can request from is based
off your own current level. From there, it is modified by charisma. Note that
I said proportion though. It's not that higher charisma races will benefit
more than lower charisma races in this case, it's that the closer you are to
your racial max, the better your chances are. So, if you have max charisma with
a ch'taren, and max charisma with a kankoran, both have the same level ranges for
requesting items.
Thus, in the end, charisma is incredibly useful to bards (just look at all the
helpfiles on bard skills, and see the primary attribute, also charisma
apparently has an effect on music strengths). It also has a use to lightwalkers,
but I would heavily suggest swapping charisma gear for when you want to go
requesting. Because of the general weakness of the charisma stat, it's not
uncommon to find a +2 or +3 charisma item laying around.
One final note about charisma though, one should never write a description of
a beautiful character if you have a horrible charisma. Like intelligence, this
will eventually be noticed, and it will be frowned upon. Fair warning.
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